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Frankie Goes To Hollywood Two Tribes
1984 Vinyl
Pop Rock
Synth-pop

Main image
ZTT
art direction XLZTT
engineer Stephen Lipson
photography by [photograph of v.i. lenin] Anton Corbijn
producer Trevor Horn
Phonographic Copyright (p) Zang Tuum Tumb
Copyright (c) Zang Tuum Tumb
Published By Perfect Songs
Lacquer Cut At The Town House
Pressed By EMI Records
Back cover:
1: frankie goes to war
2: frankie goes to play (diseased musos meet little charmers)
planned in Liverpool, 1982-83
built in London, March 1984
Producer assisted by his building theam
Photograph, May 1983
All things that live are subject to constraint.

Labels:
℗ + © 1984 zang tuum tumb
Side A: cowboys and indians
Side B: doctors and nurses

Some issues have the label missing on one side.
Track times do not appear on release.

Runouts are either stamped and hand-etched or all stamped.
Stamped & hand-etched Townhouse:
Side A, variants 1, 3, 4, 5, 8, 9, 10, 12, 17
Sides A + B, variants 6 and 7

All stamped:
Sides A+ B, variants 2, 11, 13, 14.
Matrix / Runout: ZTAS 3 - A-5U-1-1 - 20 TOWNHOUSE (Side A, variant 1)
Matrix / Runout: ZTAS 3 - B-1U-1 1 - 22 TOWNHOUSE (Side B, variant 1)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 2 - 1 TOWNHOUSE (Side A, variant 2)
Matrix / Runout: ZTAS 3 - B-2U - 1 - 2 - 1 TOWNHOUSE (Side B, variant 2)
Matrix / Runout: ZTAS 3 - A-5U - 1 - 2 - 20 TOWNHOUSE (Side A, variant 3)
Matrix / Runout: ZTAS 3 - B-2U - 1 - 1 - 29 TOWNHOUSE (Side B, variant 3)
Matrix / Runout: ZTAS 3 A-4U-1-1 1 1 0 TOWNHOUSE (Side A, variant 4)
Matrix / Runout: ZTAS 3 B-2U-1-1-2 TOWNHOUSE (Side B, variant 4)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 4 - 1 TOWNHOUSE SB (Side A, variant 5)
Matrix / Runout: ZTAS 3 - B-2U - 1 - 3 - 1 - 1 TOWNHOUSE (Side B, variant 5)
Matrix / Runout: ZTAS 3 A-4U-1- 3-15 TOWNHOUSE (Side A, variant 6)
Matrix / Runout: ZTAS 3 B-2U-1- 2-27 TOWNHOUSE (Side B, variant 6)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 1 - 4 TOWNHOUSE (Side A, variant 7)
Matrix / Runout: ZTAS 3 - B-1U - 1 - 1 - 3 - 3 TOWNHOUSE (Side B, variant 7)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 1 - 5 TOWNHOUSE (Side A, variant 8)
Matrix / Runout: ZTAS 3 B-2U-1-1-7 TOWNHOUSE (Side B, variant 8)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 2 - 23 TOWNHOUSE (Side A, variant 9)
Matrix / Runout: ZTAS 3 - B-2U - 1 - 2 - 19 TOWNHOUSE (Side B, variant 9)
Matrix / Runout: ZTAS 3 - A-4U - 1 - 1 - 17 TOWNHOUSE (Side A, variant 10)
Matrix / Runout: ZTAS 3 - B-3U - 1 - 1 - 2 TOWNHOUSE (Side B, variant 10)
Matrix / Runout: ZTAS 3 A-5U - 1 - 1 - 15 TOWNHOUSE (Side A, variant 11)
Matrix / Runout: ZTAS 3 B-2U - 1 - 2 - 3 TOWNHOUSE (Side B, variant 11)
Matrix / Runout: ZTAS 3 - A-5U - 1 - 1 - 25 TOWNHOUSE (Side A, variant 12)
Matrix / Runout: ZTAS 3 - A-5U - 1 - 1 - 21 TOWNHOUSE (Side B, variant 12)
Matrix / Runout: ZTAS 3 A - 4U - 1 - 37 TOWNHOUSE (Side A, variant 13)
Matrix / Runout: ZTAS 3 B - 1U - 1 - 2∴ 27 TOWNHOUSE (Side B, variant 13)
Matrix / Runout: ZTAS 3 A - 4U - 1 - 2 - 25 TOWNHOUSE (Side A, variant 14)
Matrix / Runout: ZTAS 3 B - 1U - 1 - 1 - 32 TOWNHOUSE (Side B, variant 14)
Matrix / Runout: ZTAS 3 A - 5U - 1 - 2 - TOWNHOUSE (Side A, variant 15)
Matrix / Runout: ZTAS 3 B - 2U - 1 - 3 - 5 TOWNHOUSE (Side B, variant 15)
Matrix / Runout: ZTAS 3 A - 4U - 1 - 4 - 5 TOWNHOUSE (Side A, variant 16)
Matrix / Runout: ZTAS 3 B - 1U - 1 - 1 - 2 - 0 TOWNHOUSE (Side B, variant 16)
Matrix / Runout: ZTAS 3 A - 4U - 1 - 1 - 20 TOWNHOUSE (Side A, variant 17)
Matrix / Runout: ZTAS 3 B - 2U - 1 - 1 - 1 - X1 TOWNHOUSE (Side B, variant 17)



GALLERY